Sunday, 14 December 2014

Week 12- Finishing Weighting and Evaluation

This final week I spent polishing the skin weights on captain atom and correcting any issues within the weight maps. I'm looking for free movement of joints without effecting any other joints ensuring that the the weight on the joints is only effecting the selected areas.

Here are a few screens of my final Rig,
 Thumbs Up Pose
 Controllers Overview
 Joints and Controls Overview
Final Shot

Really enjoyed the 3D Rigging module, gained new skills in being able to create skeleton systems for future characters, vehicles and assets. This was a really useful module.

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